Pioneering educational gaming for cognitive excellence
At LyzQentro, we believe that learning should be engaging, effective, and accessible to everyone. Since our founding in 2020, we have been committed to developing scientifically-backed educational gaming experiences that enhance cognitive abilities while providing genuine entertainment value.
Our platform combines cutting-edge research in cognitive neuroscience with innovative game design principles to create brain training experiences that deliver measurable results. We work closely with educators, psychologists, and game developers to ensure every challenge on our platform serves a meaningful educational purpose.
Based in the Netherlands, we serve a global community of learners who are passionate about personal development and cognitive enhancement. Our team is dedicated to continuous innovation, regularly updating our platform with new games, features, and educational content based on the latest scientific discoveries.
Chief Executive Officer
Anna brings over 15 years of experience in educational technology and cognitive psychology. She founded LyzQentro with a vision to make brain training accessible and engaging for learners worldwide. Her research in neuroplasticity has shaped our platform's scientific foundation.
Lead Game Designer
Sophie specializes in creating compelling gameplay experiences that balance entertainment with educational objectives. With a background in both game development and instructional design, she ensures every game on our platform is both fun and cognitively beneficial.
Chief Technology Officer
Thomas leads our technical development team with expertise in scalable web architectures and user experience optimization. His innovative approach to platform design ensures seamless performance and intuitive navigation for users across all devices.
Cognitive Science Director
Lisa holds a PhD in Cognitive Neuroscience and oversees the scientific integrity of our brain training methodologies. She collaborates with research institutions to ensure our games are grounded in evidence-based practices and contribute to ongoing cognitive science research.
Head of Content Strategy
Mark develops our educational content strategy, ensuring that blog articles, tutorials, and learning resources align with user needs and current educational trends. His journalism background brings clarity and engagement to complex cognitive science topics.
Every game and exercise is developed based on peer-reviewed research and validated cognitive training principles.
We prioritize user experience and accessibility, ensuring our platform serves learners of all backgrounds and abilities.
We embrace emerging technologies and research findings to constantly improve our educational gaming experiences.
We strive to make quality cognitive training available to learners worldwide, regardless of geographic or economic barriers.